saveSetup method

Future<void> saveSetup(
  1. SavedPlaygroundSetup setup
)

Implementation

Future<void> saveSetup(SavedPlaygroundSetup setup) async {
  final idx = _savedSetups.indexWhere((s) => s.id == setup.id);
  if (idx >= 0) {
    _savedSetups[idx] = setup;
  } else {
    _savedSetups.add(setup);
  }
  await _storage.saveSetups(_savedSetups);
  notifyListeners();
}