execute method
Future<CelmRunHandle>
execute(
- CelmGoalRef goal, {
- CelmConstraints? constraints,
- AnalysisActor? actor,
override
Start goal. Returns once the run has an id; the outcome arrives on
the handle.
A goal the pack does not define, or one the caller's constraints
make unsatisfiable, is answered with a handle whose outcome is
CelmRefused — the id exists so the refusal is on record.
Implementation
@override
Future<CelmRunHandle> execute(
CelmGoalRef goal, {
CelmConstraints? constraints,
AnalysisActor? actor,
}) async {
final runId = 'stub-run-${++_seq}';
final outcome = CelmCompleted(runId, budget: _emptyBudget);
_runs[runId] = CelmProgress(
runId: runId,
currentStep: '',
budget: _emptyBudget,
outcome: outcome,
);
return CelmRunHandle(runId: runId, outcome: Future.value(outcome));
}