ShowYourDoctorController class
- Inheritance
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- Object
- GetLifeCycle
- DisposableInterface
- GetxController
- ShowYourDoctorController
- Implemented types
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Methods
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$configureLifeCycle()
→ void
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inherited
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addListener(GetStateUpdate listener)
→ Disposer
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Register a closure to be called when the object notifies its listeners.
inherited
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addListenerId(Object? key, GetStateUpdate listener)
→ Disposer
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inherited
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BookDoctorPlaceorder({dynamic doctorId, dynamic hospitalId, dynamic fullname, dynamic mobilenumber, dynamic emailid, dynamic price, dynamic slotdate, dynamic slottime, dynamic inserid})
→ Future
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bookDoctorPreview({dynamic doctorId, dynamic hospitalId, dynamic fullname, dynamic mobilenumber, dynamic emailid, dynamic price, dynamic slotdate, dynamic slottime})
→ Future
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CancelDocAppointOrder({dynamic cancelReason, dynamic cancelId, dynamic context})
→ dynamic
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DepartmentListFunction()
→ dynamic
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DepartmentSearchDoctor({dynamic departmentId})
→ dynamic
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dispose()
→ void
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inherited
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disposeId(Object id)
→ void
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To dispose an
id from future updates(), this ids are registered
by GetBuilder() or similar, so is a way to unlink the state change with
the Widget from the Controller.
inherited
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DoctorProfileFunction({dynamic doctorId, dynamic doctorName})
→ dynamic
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DoctorVisitDetails({dynamic doctorId, dynamic doctorName})
→ dynamic
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FindDoctor({dynamic doctorname, dynamic departmentName, dynamic location, dynamic pincode, dynamic mobilenumber})
→ Future
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noSuchMethod(Invocation invocation)
→ dynamic
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Invoked when a nonexistent method or property is accessed.
inherited
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notifyChildrens()
→ void
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inherited
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onClose()
→ void
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Called before
onDelete method. onClose might be used to
dispose resources used by the controller. Like closing events,
or streams before the controller is destroyed.
Or dispose objects that can potentially create some memory leaks,
like TextEditingControllers, AnimationControllers.
Might be useful as well to persist some data on disk.
inherited
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onInit()
→ void
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Called immediately after the widget is allocated in memory.
You might use this to initialize something for the controller.
inherited
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onReady()
→ void
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Called 1 frame after onInit(). It is the perfect place to enter
navigation events, like snackbar, dialogs, or a new route, or
async request.
inherited
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refresh()
→ void
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inherited
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refreshGroup(Object id)
→ void
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inherited
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removeListener(VoidCallback listener)
→ void
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Remove a previously registered closure from the list of closures that the
object notifies.
inherited
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removeListenerId(Object id, VoidCallback listener)
→ void
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inherited
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SearchDoctor({dynamic hospitalname, dynamic doctorname, dynamic department})
→ dynamic
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SelectDate({dynamic hospitalId, dynamic doctorId})
→ dynamic
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SelectTime({dynamic hospitalId, dynamic doctorId, dynamic day, dynamic date})
→ dynamic
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setdatefuntion({dynamic hospitalId, dynamic doctorId})
→ dynamic
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toString()
→ String
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A string representation of this object.
inherited
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update([List<Object>? ids, bool condition = true])
→ void
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Rebuilds
GetBuilder each time you call update();
Can take a List of ids, that will only update the matching
GetBuilder( id: ),
ids can be reused among GetBuilders like group tags.
The update will only notify the Widgets, if condition is true.
inherited