stateStream property

Stream<Map<String, dynamic>> get stateStream

Raw state events pushed from the native EventChannel. This is the sole source of ongoing engine/playback state -- no Dart-side polling, no Dart-side timers, no Dart-side drift correction. Typed parsing of each event happens once, in DualVideoEngineState.fromMap (see max2000_dual_video.dart).

Implementation

Stream<Map<String, dynamic>> get stateStream {
  throw UnimplementedError('stateStream has not been implemented.');
}