loadPlayer method

Future<void> loadPlayer(
  1. String player,
  2. String path
)

Loads path into a single player (player is the raw wire value 'A' or 'B'), leaving the other player untouched. Forces UNLINKED mode.

Implementation

Future<void> loadPlayer(String player, String path) {
  throw UnimplementedError('loadPlayer() has not been implemented.');
}