load method

Future<void> load({
  1. required String pathA,
  2. required String pathB,
  3. int initialOffsetMs = 0,
})

Loads local file pathA into player A and pathB into player B. Forces LINKED mode.

Implementation

Future<void> load({
  required String pathA,
  required String pathB,
  int initialOffsetMs = 0,
}) {
  throw UnimplementedError('load() has not been implemented.');
}