ManableSync<T>.andParent constructor

ManableSync<T>.andParent({
  1. required Matalue<T> value,
  2. required AnimationBuilder builder,
  3. required Mamable mamable,
})

Implementation

factory ManableSync.andParent({
  required Matalue<T> value,
  required AnimationBuilder builder,
  required Mamable mamable,
}) = _ManableParentSyncAnd<T>;