XBoxShadowsData constructor

const XBoxShadowsData({
  1. BoxShadow? small,
  2. BoxShadow? medium,
  3. BoxShadow? large,
})

Implementation

const XBoxShadowsData({
  final BoxShadow? small,
  final BoxShadow? medium,
  final BoxShadow? large,
})  : _small = small ??
          const BoxShadow(
            blurRadius: XAuxiliarySizes.x2,
            spreadRadius: XAuxiliarySizes.x1,
            color: Color(0x44000000),
          ),
      _medium = medium ??
          const BoxShadow(
            blurRadius: XStandardSizes.x4,
            spreadRadius: XAuxiliarySizes.x1,
            color: Color(0x44000000),
          ),
      _large = large ??
          const BoxShadow(
            blurRadius: XStandardSizes.x8,
            spreadRadius: XAuxiliarySizes.x2,
            color: Color(0x44000000),
          );