Resolves Material state-layer overlay colors using M3EStateOpacity tokens.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
overlayColor(
Color color) → WidgetStateProperty< Color?> - Alias for overlayColorHoverFocus.
-
overlayColorHoverFocus(
Color color) → WidgetStateProperty< Color?> - Hover/focus overlays only. Pressed feedback is splash-only.
-
resolveOverlayColor(
Color color, Set< WidgetState> states) → Color? -
Resolves an overlay color for the highest-priority active
states. -
splashColor(
Color color) → Color - Pressed ripple color. Use with splash on ink widgets or M3EInkSplashTheme for Material buttons.