trigger static method

void trigger(
  1. M3EHapticFeedback level
)

Fires impact feedback for level. M3EHapticFeedback.none is a no-op.

Implementation

static void trigger(M3EHapticFeedback level) {
  switch (level) {
    case M3EHapticFeedback.light:
      HapticFeedback.lightImpact();
    case M3EHapticFeedback.medium:
      HapticFeedback.mediumImpact();
    case M3EHapticFeedback.heavy:
      HapticFeedback.heavyImpact();
    case M3EHapticFeedback.none:
      break;
  }
}