M3EStateLayerOverlay class
Paints a Material ink splash clipped to shape behind child.
When wrapped in M3ETappableInkScope, uses InkWell for the Material ripple and state overlays. Size child to the desired bounds at the call site so ink covers the surface.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- M3EStateLayerOverlay
Constructors
- M3EStateLayerOverlay({required M3EInteractionState state, required Color color, required ShapeBorder shape, required Widget child, AlignmentGeometry alignment = AlignmentDirectional.topStart, Key? key})
-
Creates a state-layer / ink overlay behind
child.const
Properties
- alignment → AlignmentGeometry
-
Positions child when the parent supplies tight width and height bounds.
final
- child → Widget
-
Content rendered above the state layer.
final
- color → Color
-
The role color painted as the overlay.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shape → ShapeBorder
-
The border used to clip the overlay to the component shape.
final
- state → M3EInteractionState
-
The active interaction state driving fallback overlays when no ink scope
is present.
final
Methods
-
build(
BuildContext context) → Widget -
Builds the ink well or fallback state-layer overlay.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited