M3EThemeScopeState class

State for M3EThemeScope that resolves brightness and dynamic color.

Inheritance

Constructors

M3EThemeScopeState()

Properties

autoTheming bool
Whether platform brightness is followed.
no setter
baseData M3EThemeData
Light-oriented template from the widget.
no setter
context BuildContext
The location in the tree where this widget builds.
no setterinherited
controller M3EThemeController
Adaptive theme controller for this scope.
no setter
darkTemplate M3EThemeData
Cached dark template derived from baseData.
no setter
dynamicColoring bool
Whether device dynamic color is applied.
no setter
hashCode int
The hash code for this object.
no setterinherited
initialTheme Brightness?
Initial brightness from the widget.
no setter
lightTemplate M3EThemeData
Light template (same as baseData).
no setter
mounted bool
Whether this State object is currently in a tree.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
widget M3EThemeScope
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) Widget
Builds the adaptive inherited scope, optionally with dynamic color.
override
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant M3EThemeScope oldWidget) → void
Refreshes the dark template when baseData changes.
override
dispose() → void
Called when this object is removed from the tree permanently.
inherited
initState() → void
Caches the dark template derived from baseData.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
resolve(BuildContext context, {ColorScheme? lightDynamic, ColorScheme? darkDynamic}) M3EThemeData
Resolves M3EThemeData for the current brightness and optional dynamics.
resolveBrightness(BuildContext context) Brightness
Resolves effective brightness for the current adaptive rules.
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited