M3EThemeScopeState class
State for M3EThemeScope that resolves brightness and dynamic color.
- Inheritance
-
- Object
- State<
M3EThemeScope> - M3EThemeScopeState
Constructors
Properties
- autoTheming → bool
-
Whether platform brightness is followed.
no setter
- baseData → M3EThemeData
-
Light-oriented template from the widget.
no setter
- context → BuildContext
-
The location in the tree where this widget builds.
no setterinherited
- controller → M3EThemeController
-
Adaptive theme controller for this scope.
no setter
- darkTemplate → M3EThemeData
-
Cached dark template derived from baseData.
no setter
- dynamicColoring → bool
-
Whether device dynamic color is applied.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- initialTheme → Brightness?
-
Initial brightness from the widget.
no setter
- lightTemplate → M3EThemeData
-
Light template (same as baseData).
no setter
- mounted → bool
-
Whether this State object is currently in a tree.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- widget → M3EThemeScope
-
The current configuration.
no setterinherited
Methods
-
activate(
) → void -
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
build(
BuildContext context) → Widget -
Builds the adaptive inherited scope, optionally with dynamic color.
override
-
deactivate(
) → void -
Called when this object is removed from the tree.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes.
inherited
-
didUpdateWidget(
covariant M3EThemeScope oldWidget) → void -
Refreshes the dark template when baseData changes.
override
-
dispose(
) → void -
Called when this object is removed from the tree permanently.
inherited
-
initState(
) → void -
Caches the dark template derived from baseData.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
resolve(
BuildContext context, {ColorScheme? lightDynamic, ColorScheme? darkDynamic}) → M3EThemeData - Resolves M3EThemeData for the current brightness and optional dynamics.
-
resolveBrightness(
BuildContext context) → Brightness - Resolves effective brightness for the current adaptive rules.
-
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited