Status class
Status class
Constructors
-
Status({required String nodeId, required String nodeIp, required String version, required int currentTime, required int currentCycle, required int currentCycleTime, required int nextCycleTime, required Map connectedNodes, required Slot lastSlot, required Slot nextSlot, required ConsensusStats consensusStats, required List<
int> poolStats, required NetworkStats networkStats, required ExecutionStats executionStats, required Config config, required int chainID}) -
Status.decode(Map<
String, dynamic> json) - Decode status
Properties
- chainID ↔ int
-
latefinal
- config ↔ Config
-
latefinal
- connectedNodes ↔ Map
-
latefinal
- consensusStats ↔ ConsensusStats
-
latefinal
- currentCycle ↔ int
-
latefinal
- currentCycleTime ↔ int
-
latefinal
- currentTime ↔ int
-
latefinal
- executionStats ↔ ExecutionStats
-
latefinal
- hashCode → int
-
The hash code for this object.
no setterinherited
- lastSlot ↔ Slot
-
latefinal
- networkStats ↔ NetworkStats
-
latefinal
- nextCycleTime ↔ int
-
latefinal
- nextSlot ↔ Slot
-
latefinal
- nodeId ↔ String
-
latefinal
- nodeIp ↔ String
-
latefinal
-
poolStats
↔ List<
int> -
latefinal
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- version ↔ String
-
latefinal
Methods
-
encode(
) → Map< String, dynamic> - Encode status
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited