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Pub mason coverage License: MIT Powered by Mason


en zh

Mason CLI allows developers to create and consume reusable templates called bricks powered by the mason generator.

Mason Demo

Quick Start

# 🎯 Activate from https://pub.dev
dart pub global activate mason_cli

# 🚀 Initialize mason
mason init

# 📦 Install your first brick
mason add hello

# 🧱 Use your first brick
mason make hello

Table of Contents

Overview

Installation

# 🎯 Activate from https://pub.dev
dart pub global activate mason_cli

# 🍺 Or install from https://brew.sh
brew tap felangel/mason
brew install mason

Initializing

mason init

mason init initializes the Mason CLI in the current directory.

Running mason init generates a mason.yaml so that you can get started immediately.

# Register bricks which can be consumed via the Mason CLI.
# Run "mason get" to install all registered bricks.
# To learn more, visit https://docs.brickhub.dev.
bricks:
  # Bricks can be imported via version constraint from a registry.
  # Uncomment the following line to import the "hello" brick from BrickHub.
  # hello: 0.1.0+1
  # Bricks can also be imported via remote git url.
  # Uncomment the following lines to import the "widget" brick from git.
  # widget:
  #   git:
  #     url: https://github.com/felangel/mason.git
  #     path: bricks/widget

For example, we can uncomment the "hello" brick (hello: 0.1.0+1):

bricks:
  hello: 0.1.0+1

Next, get all bricks registered in mason.yaml via:

mason get

Then you can use mason make to generate your first file:

mason make hello

❗ Note: DO NOT commit the .mason directory. DO commit the mason-lock.json file when working with versioned bricks (git/hosted).

Command Line Variables

Any variables can be passed as command line args.

mason make hello --name Felix

Variable Prompts

Any variables which aren't specified as command line args will be prompted.

mason make hello
name: Felix

Config File for Input Variables

Any variables can be passed via a config file:

mason make hello -c config.json

where config.json is:

{
  "name": "Felix"
}

The above commands will all generate HELLO.md in the current directory with the following content:

Hello Felix!

Custom Output Directory

By default mason make will generate the template in the current working directory but a custom output directory can be specified via the -o option:

mason make hello --name Felix -o ./path/to/directory

File Conflict Resolution

By default, mason make will prompt on each file conflict and will allow users to specify how the conflict should be resolved via Yyna:

y - yes, overwrite (default)
Y - yes, overwrite this and all others
n - no, do not overwrite
a - append to existing file

A custom file conflict resolution strategy can be specified via the --on-conflict option:

# Always prompt when there is a file conflict (default)
mason make hello --name Felix --on-conflict prompt

# Always overwrite when there is a file conflict
mason make hello --name Felix --on-conflict overwrite

# Always skip when there is a file conflict
mason make hello --name Felix --on-conflict skip

# Always append when there is a file conflict
mason make hello --name Felix --on-conflict append

Creating New Bricks

Create a new brick using the mason new command.

# Generate a new brick in the current directory.
mason new <BRICK_NAME>

# Generate a new brick with a custom description.
mason new <BRICK_NAME> --desc "My awesome, new brick!"

# Generate a new brick with hooks.
mason new <BRICK_NAME> --hooks

# Generate a new brick in custom path.
mason new <BRICK_NAME> --output-dir ./path/to/brick

# Generate a new brick in custom path shorthand syntax.
mason new <BRICK_NAME> -o ./path/to/brick

Brick YAML

The brick.yaml contains metadata for a brick template.

name: example
description: An example brick

# The following defines the version and build number for your brick.
# A version number is three numbers separated by dots, like 1.2.34
# followed by an optional build number (separated by a +).
version: 0.1.0+1

# The following defines the environment for the current brick.
# It includes the version of mason that the brick requires.
environment:
  mason: ">=0.1.0-dev <0.1.0"

# Variables specify dynamic values that your brick depends on.
# Zero or more variables can be specified for a given brick.
# Each variable has:
#  * a type (string, number, boolean, enum, array, or list)
#  * an optional short description
#  * an optional default value
#  * an optional list of default values (array only)
#  * an optional prompt phrase used when asking for the variable
#  * a list of values (enums only)
#  * an optional separator (list only)
vars:
  name:
    type: string
    description: Your name.
    default: Dash
    prompt: What is your name?

Brick Template

Write your brick template in the __brick__ directory using mustache templates. See the mustache manual for detailed usage information.

__brick__/example.md

# Hello {{name}}!

Note: __brick__ can contain multiple files and subdirectories

Note: use {{{variable}}} instead of {{variable}} when you want the value of variable to be unescaped

Nested Templates (partials)

It is possible to have templates nested within other templates. For example, given the follow structure:

├── HELLO.md
├── {{~ footer.md }}
└── {{~ header.md }}

The {{~ header.md }} and {{~ footer.md }} are partials (partial brick templates). Partials will not be generated but can be included as part of an existing template.

For example given the contents of {{~ header.md }} and {{~ footer.md }} respectively

# 🧱 {{name}}
_made with 💖 by mason_

we can include the partials as part of a template via {{> header.md }} and {{> footer.md }}.

In this example, given HELLO.md:

{{> header.md }}

Hello {{name}}!

{{> footer.md }}

We can use mason make hello --name Felix to generate HELLO.md:

# 🧱 Felix

Hello Felix!

_made with 💖 by mason_

Note: Partials can contain variables just like regular templates

File Resolution

It is possible to resolve files based on path input variables using the {{% %}} tag.

For example, given the following brick.yaml:

name: app_icon
description: Create an app icon file from a URL
version: 0.1.0+1
vars:
  url:
    type: string
    description: The app icon URL.
    prompt: Enter your app icon URL.

And the following brick template:

__brick__/{{% url %}}

Running mason make app_icon --url path/to/icon.png will generate icon.png with the contents of path/to/icon.png where the path/to/icon.png can be either a local or remote path. Check out the app icon example brick to try it out.

Built-in Lambdas

Mason supports a handful of built-in lambdas that can help with customizing generated code:

Name Example Shorthand Syntax Full Syntax
camelCase helloWorld {{variable.camelCase()}} {{#camelCase}}{{variable}}{{/camelCase}}
constantCase HELLO_WORLD {{variable.constantCase()}} {{#constantCase}}{{variable}}{{/constantCase}}
dotCase hello.world {{variable.dotCase()}} {{#dotCase}}{{variable}}{{/dotCase}}
headerCase Hello-World {{variable.headerCase()}} {{#headerCase}}{{variable}}{{/headerCase}}
lowerCase hello world {{variable.lowerCase()}} {{#lowerCase}}{{variable}}{{/lowerCase}}
mustacheCase {{ Hello World }} {{variable.mustacheCase()}} {{#mustacheCase}}{{variable}}{{/mustacheCase}}
pascalCase HelloWorld {{variable.pascalCase()}} {{#pascalCase}}{{variable}}{{/pascalCase}}
pascalDotCase Hello.World {{variable.pascalDotCase()}} {{#pascalDotCase}}{{variable}}{{/pascalDotCase}}
paramCase hello-world {{variable.paramCase()}} {{#paramCase}}{{variable}}{{/paramCase}}
pathCase hello/world {{variable.pathCase()}} {{#pathCase}}{{variable}}{{/pathCase}}
sentenceCase Hello world {{variable.sentenceCase()}} {{#sentenceCase}}{{variable}}{{/sentenceCase}}
snakeCase hello_world {{variable.snakeCase()}} {{#snakeCase}}{{variable}}{{/snakeCase}}
titleCase Hello World {{variable.titleCase()}} {{#titleCase}}{{variable}}{{/titleCase}}
upperCase HELLO WORLD {{variable.upperCase()}} {{#upperCase}}{{variable}}{{/upperCase}}

Example Usage

Given the following example brick:

__brick__
  ├── {{name.snakeCase()}}.md
  └── {{name.pascalCase()}}.java

brick.yaml:

name: example
description: An example brick.
version: 0.1.0+1
vars:
  name:
    type: string
    description: Your name
    default: Dash
    prompt: What is your name?

We can generate code via:

mason make example --name my-name

The output will be:

├── my_name.md
└── MyName.java

Detecting Changes After Generation

Mason supports verifying that mason make did not change any files via the --set-exit-if-changed flag. This is often useful in continuous integration (CI) environments to ensure all generated code is up to date.

# fail with exit code 70 if any files were changed
mason make example --name Dash --set-exit-if-changed

Custom Script Execution (Hooks)

Mason supports custom script execution via hooks. The supported hooks are:

  • pre_gen - executed immediately before the generation step
  • post_gen - executed immediately after the generation step

Hooks must be defined in the hooks directory at the root of the brick:

├── __brick__
├── brick.yaml
└── hooks
    ├── post_gen.dart
    ├── pre_gen.dart
    └── pubspec.yaml

❗ Currently mason only supports hooks written in Dart.

Hooks Usage

Every hook must contain a run method which accepts a HookContext from package:mason/mason.dart.

For example, given the following example brick:

.
├── __brick__
│   └── example.md
├── brick.yaml
└── hooks
    ├── post_gen.dart
    └── pubspec.yaml

where brick.yaml looks like:

name: example
description: An example brick.
version: 0.1.0+1
vars:
  name:
    type: string
    description: Your name
    default: Dash
    prompt: What is your name?

and pubspec.yaml looks like:

name: example_hooks

environment:
  sdk: ">=2.12.0 <3.0.0"

dependencies:
  mason: any

And post_gen.dart contains:

import 'package:mason/mason.dart';

void run(HookContext context) {
  context.logger.info('hello {{name}}!');
}

The result of running mason make example --name Dash would be:

mason make example --name Dash
✓ Made brick example (0.0s)
✓ Generated 1 file:
  /Users/dash/mason/example/example.md (new)
hello Dash!

💡 Note: Scripts can contain template variables. In addition, the working directory of the script is the directory in which the code is generated.

HookContext can be used to access/modify the brick vars or to interface with the logger.

import 'package:mason/mason.dart';

void run(HookContext context) {
  // Read/Write vars
  context.vars = {...context.vars, 'custom_var': 'foo'};

  // Use the logger
  context.logger.info('hook says hi!');
}

Hook execution can be disabled using the --no-hooks flag:

# Disable hook script execution
mason make example --name Dash --no-hooks

Searching for Bricks

The search command allows developers to search published bricks on https://brickhub.dev.

Search Usage

# search for bricks related to "bloc"
mason search bloc

Adding Bricks

The add command allows developers to add brick templates locally or globally on their machines from either a local path or git url. By default mason add will add the template locally but bricks can be added globally by providing the --global (-g) flag.

Add Usage

# add latest version from registry
mason add my_brick

# add latest version from registry (global)
mason add --global my_brick

# add version 0.1.0 from registry
mason add my_brick 0.1.0

# add version 0.1.0 from registry (global)
mason add --global my_brick 0.1.0

# add from registry shorthand syntax (global)
mason add -g my_brick

# add from path
mason add my_brick --path ./path/to/my_brick

# add from path (global)
mason add --global my_brick --path ./path/to/my_brick

# add from path shorthand syntax (global)
mason add -g my_brick --path ./path/to/my_brick

# add from git url
mason add my_brick --git-url https://github.com/org/repo

# add from git url (global)
mason add -g my_brick --git-url https://github.com/org/repo

# add from git url with path
mason add my_brick --git-url https://github.com/org/repo --git-path path/to/my_brick

# add from git url with path and ref
mason add my_brick --git-url https://github.com/org/repo --git-path path/to/my_brick --git-ref tag-name

Once a brick is added it can be used via the mason make command:

mason make <BRICK_NAME>

Removing Bricks

Bricks can be removed by using the remove command. Use the --global (-g) flag to remove global bricks.

Remove Usage

# remove brick
mason remove <BRICK_NAME>

# remove brick (global)
mason remove -g <BRICK_NAME>

List Installed Bricks

All installed bricks can be seen via the list (ls for short) command.

List Usage

# list all locally installed bricks
mason list

# list all globally installed bricks
mason list --global

# use alias "ls" instead of "list" for a shorthand syntax
mason ls

# list all globally installed bricks shorthand syntax
mason ls -g

Upgrade Bricks

Installed bricks can be upgraded to their latest versions via the upgrade command.

Upgrade Usage

# upgrade all local bricks and generate a new mason-lock.json
mason upgrade

# upgrade all global bricks
mason upgrade --global

# upgrade all global bricks shorthand syntax
mason upgrade -g

Bundling

You can use mason to generate a bundle for an existing template. Bundles are convenient for cases where you want to include your template as part of a standalone CLI. Very Good CLI is a great example.

There are currently two types of bundles:

  1. Universal - a platform-agnostic bundle
  2. Dart - a Dart specific bundle

Bundle Usage

To generate a bundle:

# Create a universal bundle from a local brick.
mason bundle ./path/to/brick -o ./path/to/destination

# Create a dart bundle from a local brick.
mason bundle ./path/to/brick -t dart -o ./path/to/destination

# Create a universal bundle from a git brick.
mason bundle --source git https://github.com/:org/:repo -o ./path/to/destination

# Create a dart bundle from a git brick.
mason bundle --source git https://github.com/:org/:repo -t dart -o ./path/to/destination

# Create a universal bundle from a hosted brick.
mason bundle --source hosted <BRICK_NAME> -o ./path/to/destination

# Create a dart bundle from a hosted brick.
mason bundle --source hosted <BRICK_NAME> -t dart -o ./path/to/destination

A bundle can then be used to generate code from a brick programmatically:

// Create a MasonGenerator from the existing bundle.
final generator = MasonGenerator.fromBundle(...);

// Generate code based on the bundled brick.
await generator.generate(...);

Unbundling

You can use mason to generate a brick from an existing bundle. Unbundling is useful in cases where you want to make changes to an existing bundle because you can first unbundle, make the changes to the template, and generate a new bundle.

Unbundle Usage

To generate a brick template from an existing bundle:

# Universal Bundle
mason unbundle ./path/to/bundle -o ./path/to/destination/

# Dart Bundle
mason unbundle ./path/to/bundle -t dart -o ./path/to/destination/

Login

You can login with a registered account via the login command.

Login Usage

# login with email and password
mason login

Logout

You can logout of an account via the logout command.

Logout Usage

# logout of the current account
mason logout

Publishing Bricks

You can publish a brick via the publish command. You must be logged in to an account with a verified email address in order to publish.

Note: once a brick has been published, it can never be unpublished.

Publish Usage

# publish brick in the current directory
mason publish

# publish brick from custom path
mason publish --directory ./path/to/brick

# publish brick from custom path shorthand syntax
mason publish -C ./path/to/brick

Complete Usage

mason
🧱  mason • lay the foundation!

Usage: mason <command> [arguments]

Global options:
-h, --help       Print this usage information.
    --version    Print the current version.

Available commands:
  add        Adds a brick from a local or remote source.
  bundle     Generates a bundle from a brick template.
  cache      Interact with mason cache.
  get        Gets all bricks in the nearest mason.yaml.
  init       Initialize mason in the current directory.
  list       Lists installed bricks.
  login      Log into brickhub.dev.
  logout     Log out of brickhub.dev.
  make       Generate code using an existing brick template.
  new        Creates a new brick template.
  publish    Publish the current brick to brickhub.dev.
  remove     Removes a brick.
  search     Search published bricks on brickhub.dev.
  unbundle   Generates a brick template from a bundle.
  update     Update mason.
  upgrade    Upgrade bricks to their latest versions.

Run "mason help <command>" for more information about a command.

Video Tutorial

Mason Video Tutorial

Say HI to Mason Package! - The Top Tier Code Generation Tool | Complete Tutorial by Flutterly

Libraries

mason_cli
A Dart template generator which helps teams generate files quickly and consistently.