Collapse class
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- Collapse
Constructors
-
Collapse({Key? key, required List<
Widget> children, required bool show, CollapsibleAxis axis = CollapsibleAxis.vertical, MainAxisAlignment mainAxisAlignment = MainAxisAlignment.start, CrossAxisAlignment crossAxisAlignment = CrossAxisAlignment.start, MainAxisSize mainAxisSize = MainAxisSize.min, AlignmentGeometry alignment = Alignment.topCenter, double minWidthFactor = 0.0, double minHeightFactor = 0.0, bool fade = true, double minOpacity = 0.0, Duration duration = const Duration(milliseconds: 320), Curve curve = Curves.easeOut, Clip clipBehavior = Clip.hardEdge, void onComplete()?, EdgeInsetsGeometry? padding, bool maintainState = false, bool maintainAnimation = false}) -
const
Properties
- alignment → AlignmentGeometry
-
final
- axis → CollapsibleAxis
-
final
-
children
→ List<
Widget> -
final
- clipBehavior → Clip
-
final
- crossAxisAlignment → CrossAxisAlignment
-
final
- curve → Curve
-
final
- duration → Duration
-
final
- fade → bool
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- mainAxisAlignment → MainAxisAlignment
-
final
- mainAxisSize → MainAxisSize
-
final
- maintainAnimation → bool
-
final
- maintainState → bool
-
final
- minHeightFactor → double
-
final
- minOpacity → double
-
final
- minWidthFactor → double
-
final
- onComplete → (void Function()?)
-
final
- padding → EdgeInsetsGeometry?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- show → bool
-
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited