FormCheckbox<TValue> class
This widget is used to display a check box and save the check or not.
If labelText
or labelWidget
is specified, the checkbox is displayed with a label.
Only one of labelText
and labelWidget
should be specified.
Place under the Form that gave FormController.key, or pass FormController to form.
When FormController is passed to form, onSaved must also be passed together. The contents of onSaved will be used to save the data.
Enter the initial value given by FormController.value in initialValue.
Each time the content is changed, onChanged is executed.
When FormController.validate is executed, validation and data saving are performed.
If enabled is false
, the checkbox is deactivated.
If readOnly
is set to true
, it will show enabled, but the value cannot be changed.
チェックボックスを表示して、チェックの有無を保存するためのウィジェットです。
labelText
もしくはlabelWidget
を指定するとラベル付きでチェックボックスが表示されます。
labelText
とlabelWidget
はどちらか一方のみを指定してください。
FormController.keyを与えたForm配下に配置、もしくはformにFormControllerを渡します。
formにFormControllerを渡した場合、一緒にonSavedも渡してください。データの保存はonSavedの内容が実行されます。
initialValueにFormController.valueから与えられた初期値を入力します。
内容が変更される度onChangedが実行されます。
FormController.validateが実行された場合、バリデーションとデータの保存を行ないます。
enabledがfalse
になるとチェックボックスが非有効化されます。
readOnly
がtrue
になっている場合は、有効化の表示になりますが、値が変更できなくなります。
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- FormField<
bool> - FormCheckbox
Constructors
-
FormCheckbox({FormController<
TValue> ? form, Key? key, FormStyle? style, TValue onSaved(bool value)?, bool initialValue = false, bool enabled = true, void onChanged(bool value)?, bool keepAlive = true, FocusNode? focusNode, bool autofocus = false, bool readOnly = false, String? labelText, Widget? labelWidget, FormAffixStyle? prefix, FormAffixStyle? suffix, VisualDensity? visualDensity, MaterialTapTargetSize? materialTapTargetSize, FormFieldValidator<bool> ? validator}) - This widget is used to display a check box and save the check or not.
Properties
- autovalidateMode → AutovalidateMode
-
Used to enable/disable this form field auto validation and update its
error text.
finalinherited
-
builder
→ FormFieldBuilder<
bool> -
Function that returns the widget representing this form field. It is
passed the form field state as input, containing the current value and
validation state of this field.
finalinherited
- enabled → bool
-
Whether the form is able to receive user input.
finalinherited
- forceErrorText → String?
-
An optional property that forces the FormFieldState into an error state
by directly setting the FormFieldState.errorText property without
running the validator function.
finalinherited
-
form
→ FormController<
TValue> ? -
Context for forms.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- initialValue → bool?
-
An optional value to initialize the form field to, or null otherwise.
finalinherited
- keepAlive → bool
-
If placed in a list, whether or not it should not be discarded on scrolling.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onChanged → void Function(bool value)?
-
Callback to be executed each time the value is changed.
final
-
onSaved
→ FormFieldSetter<
bool> ? -
An optional method to call with the final value when the form is saved via
FormState.save.
finalinherited
- restorationId → String?
-
Restoration ID to save and restore the state of the form field.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
validator
→ FormFieldValidator<
bool> ? -
An optional method that validates an input. Returns an error string to
display if the input is invalid, or null otherwise.
finalinherited
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → FormFieldState< bool> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited