Usage
First, add mapsted_flutter
as a dependency in your pubspec.yaml file.
dependencies:
mapsted_flutter: ^0.0.9
Don't forget to flutter pub get
.
Setting the mapsted plugin config
Run below command in your project directory in terminal
dart run mapsted_flutter:create
Platform Specific Configurations
iOS
- Project/ios/Podfile Add source file on top.
source 'https://cdn.cocoapods.org/'
# To run in simulator add below source target
source 'https://github.com/Mapsted/podspec-simulator.git'
# To run in device add below source target
source 'https://github.com/Mapsted/podspec.git'
- Project/ios/Podfile set use frameworks in your app target
use_frameworks!
IMPORTANT
- Add license file in Resources folder
your_ios_license.key
Android
- Set the
minSdkVersion
inandroid/app/build.gradle
:
android {
defaultConfig {
minSdkVersion 24
}
}
Make sure to save your changes and sync your project with Gradle to apply these configurations.
IMPORTANT
- Add license file in Assets folder('/app/src/main/assets')
your_android_license.key
Example
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key});
@override
MyHomePageState createState() => MyHomePageState();
}
class MyHomePageState extends State<MyHomePage> {
final MapstedFlutter mapsted = MapstedFlutter();
Future<void> launchMapActivity() async {
try {
await mapsted.launchMapActivity();
} catch (e) {
print('Error launching map activity: $e');
}
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Mapsted Plugin Demo'),
),
body: Center(
child: ElevatedButton(
onPressed: launchMapActivity,
child: const Text("Launch Map"),
),
),
);
}
}
See example.dart
linked example for more info.
Libraries
- cli_commands
- A library for setting up Mapsted configuration files for a Flutter project.
- mapsted_flutter
- mapsted_flutter_method_channel
- mapsted_flutter_platform_interface