setPolygonStrokeOpacity method

  1. @override
Future<void> setPolygonStrokeOpacity(
  1. MPDisplayRuleId id,
  2. num opacity
)
override

Implementation

@override
Future<void> setPolygonStrokeOpacity(MPDisplayRuleId id, num opacity) {
  return displayRuleMethodChannel.invokeMethod(
      "DRU_setPolygonStrokeOpacity", {"id": id.value, "opacity": opacity});
}