FloorSelectorState class

Inheritance
Implemented types

Constructors

FloorSelectorState()

Properties

context → BuildContext
The location in the tree where this widget builds.
no setterinherited
floors ← List<MPFloor>?
Update the floors shown in the selector
no getteroverride
hashCode → int
The hash code for this object.
no setterinherited
isAutoFloorChangeEnabled → bool
Whether to allow the floor to automatically change, eg. when panning to a new building
no setteroverride
mounted → bool
Whether this State object is currently in a tree.
no setterinherited
onFloorSelectionChangedListener ← OnFloorSelectionChangedListener
Set a listener that listens for when a floor is selected in the floor selector
no getteroverride
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
showOnZoomLevel ↔ num
getter/setter pair
userPositionFloor ← int
Invoked when user positioning changes floorIndex
no getteroverride
widget → MPDefaultFloorSelector
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget.
override
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant MPDefaultFloorSelector oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
inherited
getWidget() → Widget?
A floor selector must be a Widget
override
initState() → void
Called when this object is inserted into the tree.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setSelectedFloor(MPFloor floor) → void
Invoked when a floor has been selected programmatically
override
setSelectedFloorByFloorIndex(int floorIndex) → void
Invoked when a floor has been selected programmatically by index
override
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
show(bool show) → void
Show/Hide the floor selector, this is called when a building comes into/out of view
override
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringShort() → String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited
zoomLevelChanged(num newZoomLevel) → void
Invoked when the zoom level changes
override

Operators

operator ==(Object other) → bool
The equality operator.
inherited