FloorSelectorState class

Inheritance
Implemented types

Constructors

FloorSelectorState()

Properties

context BuildContext
The location in the tree where this widget builds.
no setterinherited
floors List<MPFloor>?
Update the floors shown in the selector
no getteroverride
hashCode int
The hash code for this object.
no setterinherited
isAutoFloorChangeEnabled bool
Whether to allow the floor to automatically change, eg. when panning to a new building
no setteroverride
mounted bool
Whether this State object is currently in a tree.
no setterinherited
onFloorSelectionChangedListener OnFloorSelectionChangedListener
Set a listener that listens for when a floor is selected in the floor selector
no getteroverride
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
showOnZoomLevel num
getter/setter pair
userPositionFloor int
Invoked when user positioning changes floorIndex
no getteroverride
widget MPDefaultFloorSelector
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant MPDefaultFloorSelector oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
inherited
getWidget() Widget?
A floor selector must be a Widget
override
initState() → void
Called when this object is inserted into the tree.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setSelectedFloor(MPFloor floor) → void
Invoked when a floor has been selected programmatically
override
setSelectedFloorByFloorIndex(int floorIndex) → void
Invoked when a floor has been selected programmatically by index
override
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
show(bool show) → void
Show/Hide the floor selector, this is called when a building comes into/out of view
override
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited
zoomLevelChanged(num newZoomLevel) → void
Invoked when the zoom level changes
override

Operators

operator ==(Object other) bool
The equality operator.
inherited