create static method
Creates a new circle shape painter with asynchronous initialization.
Uses a task queue to ensure thread-safe creation and caches the result in the rendering instruction to avoid duplicate creation.
Implementation
static Future<ShapePainterCircle> create(RenderinstructionCircle renderinstruction) async {
return _taskQueue.add(() async {
ShapePainterCircle? shapePainter = PainterFactory().getPainterForSerial(renderinstruction.serial) as ShapePainterCircle?;
if (shapePainter != null) return shapePainter;
shapePainter = ShapePainterCircle._(renderinstruction);
PainterFactory().setPainterForSerial(renderinstruction.serial, shapePainter);
return shapePainter;
});
}