setAndLoadBitmapSrc method
Implementation
Future<void> setAndLoadBitmapSrc(String bitmapSrc) async {
renderinstruction.bitmapSrc = bitmapSrc;
for (var renderinstruction in renderinstructionsZoomed.values) {
renderinstruction.bitmapSrc = bitmapSrc;
PainterFactory().removePainterForSerial(renderinstruction.serial);
}
if (renderInfo != null) await PainterFactory().createShapePainter(renderInfo!);
}