setLatLong method
void
setLatLong(
- ILatLong latLong,
- PixelProjection projection
Implementation
void setLatLong(ILatLong latLong, PixelProjection projection) {
super.latLong = latLong;
NodeProperties nodeProperties = NodeProperties(PointOfInterest.simple(latLong), projection);
RenderInfoNode<RenderinstructionCircle> renderInfoNew = RenderInfoNode(nodeProperties, renderInfo!.renderInstruction);
renderInfoNew.shapePainter = renderInfo?.shapePainter;
renderInfo = renderInfoNew;
}