executeJob abstract method
The rendering job to execute.
@returns the tilebitmap or null if no data available for this tile @returns an exception e.g. if the server is not reachable
Implementation
Future<JobResult> executeJob(Job job);
The rendering job to execute.
@returns the tilebitmap or null if no data available for this tile @returns an exception e.g. if the server is not reachable
Future<JobResult> executeJob(Job job);