load abstract method
Called once the tile is within the view frustum. If tile can't be loaded, empty value must be returned.
panoramaId
The id of the panorama to get tile for.
x
Tile x coordinate in range
[0..tileLevels[tileLevel].width/tileSize.width] x=0,y=0 is the
left top corner
y
Tile y coordinate in range
[0..ceil(tileLevels[tileLevel].height/tileSize.height)]
tileLevel
Tile level coordinate. One of the given tilelevels
level]
Implementation
core.Future<image_provider.ImageProvider?> load(
core.String panoramaId, core.int x, core.int y, core.int tileLevel);