optimizeForTerrain property
With terrain on, if true
, the map will render for performance
priority, which may lead to layer reordering allowing to maximize
performance (layers that are draped over terrain will be drawn first,
including fill, line, background, hillshade and raster). Any layers that
are positioned after symbols are draped last, over symbols. Otherwise, if
set to false
, the map will always be drawn for layer order priority.
By default, it is set to true
.
Implementation
bool? optimizeForTerrain;