CircleManager constructor

CircleManager(
  1. MapboxMapController controller, {
  2. void onTap(
    1. Circle
    )?,
  3. bool enableInteraction = true,
})

Implementation

CircleManager(
  MapboxMapController controller, {
  void Function(Circle)? onTap,
  bool enableInteraction = true,
}) : super(
        controller,
        enableInteraction: enableInteraction,
        onTap: onTap,
      );