setAnchorsAndHandles method
void
setAnchorsAndHandles()
Implementation
void setAnchorsAndHandles(List<Vector3> anchor1, List<Vector3> handle1,
List<Vector3> handle2, List<Vector3> anchor2) {
var nppc = nPointsPerCurve; // 4
var totalLength = nppc * anchor1.length;
points = [for (var _ in range(end: totalLength)) ORIGIN];
var arrays = [anchor1, handle1, handle2, anchor2];
for (var i in range(end: nppc)) {
var vec = arrays[i];
var indices = range(start: i, end: points.length, step: nppc);
for (var kj in enumerate(indices)) {
var k = kj.item1; // index in "indices" list
var j = kj.item2; // value in "indices" list
points[j] = vec[k % vec.length];
}
}
}