applyFunction method
Implementation
@override
void applyFunction(Vector3 Function(Vector3) func) {
var factor = preFunctionHandleToAnchorScaleFactor;
scaleHandleToAnchorDistances(factor);
super.applyOverPoints(func: func, aboutPoint: ORIGIN, aboutEdge: ORIGIN);
scaleHandleToAnchorDistances(1.0 / factor);
if (makeSmoothAfterApplyingFunctions) {
makeSmooth();
}
}