getCriticalPoint method
Implementation
Vector3 getCriticalPoint(Vector3 direction) {
var allPoints = getPointsDefiningBoundary();
if (allPoints.isEmpty) {
return ORIGIN;
}
var x = getExtremumAlongDim(
points: allPoints, dim: 0, key: direction.x.toInt());
var y = getExtremumAlongDim(
points: allPoints, dim: 1, key: direction.y.toInt());
var z = getExtremumAlongDim(
points: allPoints, dim: 2, key: direction.z.toInt());
return Vector3(x, y, z);
}