getArcCenter method
Implementation
Vector3 getArcCenter() {
var first4Points = points.take(4).toList();
var a1 = first4Points[0];
var h1 = first4Points[1];
var h2 = first4Points[2];
var a2 = first4Points[3];
var t1 = h1 - a1;
var t2 = h2 - a2;
var n1 = t1.rotate(TAU / 4);
var n2 = t2.rotate(TAU / 4);
try {
return lineIntersection(
[a1, a1 + n1],
[a2, a2 + n2],
);
} on Exception {
print('Can\'t find Arc center, using ORIGIN instead');
return ORIGIN;
}
}