CoordinateSystem constructor

CoordinateSystem({
  1. double xMin = -FRAME_X_RADIUS,
  2. double xMax = FRAME_X_RADIUS,
  3. double yMin = -FRAME_Y_RADIUS,
  4. double yMax = FRAME_Y_RADIUS,
})

Implementation

CoordinateSystem({
  this.xMin = -FRAME_X_RADIUS,
  this.xMax = FRAME_X_RADIUS,
  this.yMin = -FRAME_Y_RADIUS,
  this.yMax = FRAME_Y_RADIUS,
});