Transform constructor
Transform(})
Implementation
Transform(
Mobject mobject, {
Mobject? target,
double runTime = DEFAULT_ANIMATION_RUN_TIME,
RateFunc rateFunc = smooth,
double lagRatio = DEFAULT_ANIMATION_LAG_RATIO,
}) : super(mobject,
runTime: runTime, rateFunc: rateFunc, lagRatio: lagRatio) {
if (target != null) {
targetMobject = target;
}
initPathFunc();
}