FadeInFrom constructor

FadeInFrom(
  1. Mobject mobject, {
  2. required Vector3 direction,
  3. double runTime = DEFAULT_ANIMATION_RUN_TIME,
  4. RateFunc rateFunc = smooth,
  5. double lagRatio = DEFAULT_ANIMATION_LAG_RATIO,
})

Implementation

FadeInFrom(
  Mobject mobject, {
  required this.direction,
  double runTime = DEFAULT_ANIMATION_RUN_TIME,
  RateFunc rateFunc = smooth,
  double lagRatio = DEFAULT_ANIMATION_LAG_RATIO,
}) : super(mobject, runTime: runTime, rateFunc: rateFunc, lagRatio: lagRatio);