FadeIn constructor

FadeIn(
  1. Mobject mobject, {
  2. double runTime = DEFAULT_ANIMATION_RUN_TIME,
  3. RateFunc rateFunc = smooth,
  4. double lagRatio = DEFAULT_ANIMATION_LAG_RATIO,
})

Implementation

FadeIn(
  Mobject mobject, {
  double runTime = DEFAULT_ANIMATION_RUN_TIME,
  RateFunc rateFunc = smooth,
  double lagRatio = DEFAULT_ANIMATION_LAG_RATIO,
}) : super(mobject, runTime: runTime, rateFunc: rateFunc, lagRatio: lagRatio);