render method
Implementation
@override
void render() {
_context.font = '${_font.size * _scale}px ${_font.family}, monospace';
_display.render((x, y, glyph) {
var char = glyph.char;
// Fill the background.
_context.fillStyle = glyph.back.cssColor;
_context.fillRect(
x * _font.charWidth * _scale,
y * _font.lineHeight * _scale,
_font.charWidth * _scale,
_font.lineHeight * _scale);
// Don't bother drawing empty characters.
if (char == 0 || char == CharCode.space) return;
_context.fillStyle = glyph.fore.cssColor;
_context.fillText(
String.fromCharCodes([char]),
(x * _font.charWidth + _font.x) * _scale,
(y * _font.lineHeight + _font.y) * _scale);
});
}