rendered property
Implementation
Future<ui.Image> get rendered {
handleMouseDown(const Offset(1821, 1281));
var pictureRecorder = ui.PictureRecorder();
Canvas canvas = Canvas(pictureRecorder);
BoardPainter painter = BoardPainter(
children: widget.children, background: widget.color, hideGrid: true);
var size = boardSize;
painter.paint(canvas, size);
return pictureRecorder
.endRecording()
.toImage(size.width.floor(), size.height.floor());
}