Board constructor
const
Board({
- Key? key,
- Size? size,
- Color? color,
- List<
AbstractShape> ? children, - bool isHanding = false,
- RemoveShapeCallback? onRemoveShape,
- MouseLocationCallback? onMouseLocationChange,
- MouseDownCallback? mouseDownHandle,
- MouseUpCompleteCallback? onMouseUpComplete,
- MouseDownCompleteCallback? onMouseDownComplete,
- SelectShapeCallback? onShapeSelected,
Implementation
const Board({
super.key,
this.size,
this.color,
this.children,
this.isHanding = false,
this.onRemoveShape,
this.onMouseLocationChange,
this.mouseDownHandle,
this.onMouseUpComplete,
this.onMouseDownComplete,
this.onShapeSelected,
});