FadeOutRight class
key: optional widget key reference child: mandatory, widget to animate duration: how much time the animation should take delay: delay before the animation starts controller: optional/mandatory, exposes the animation controller created by Animate_do manualTrigger: boolean that indicates if you want to trigger the animation manually with the controller animate: For a State controller property, if you re-render changing it from false to true, the animation will be fired immediately onFinish: callback that returns the direction of the animation, AnimateDoDirection.forward or AnimateDoDirection.backward curve: curve for the animation
- Inheritance
- 
    - Object
- DiagnosticableTree
- Widget
- StatelessWidget
- FadeOutRight
 
Constructors
- FadeOutRight({dynamic key, required Widget child, Duration duration = const Duration(milliseconds: 800), Duration delay = const Duration(milliseconds: 0), dynamic controller(AnimationController)?, bool manualTrigger = false, bool animate = false, double from = 100, dynamic onFinish(AnimateDoDirection direction)?, Curve curve = Curves.easeOut})
Properties
- animate → bool
- 
  
  final
- child → Widget
- 
  
  final
- controller → dynamic Function(AnimationController)?
- 
  
  final
- curve → Curve
- 
  
  final
- delay → Duration
- 
  
  final
- duration → Duration
- 
  
  final
- from → double
- 
  
  final
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- key → Key?
- 
  Controls how one widget replaces another widget in the tree.
  finalinherited
- manualTrigger → bool
- 
  
  final
- onFinish → dynamic Function(AnimateDoDirection direction)?
- 
  
  final
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
Methods
- 
  build(BuildContext context) → Widget 
- 
  Describes the part of the user interface represented by this widget.
  override
- 
  createElement() → StatelessElement 
- 
  Creates a StatelessElement to manage this widget's location in the tree.
  inherited
- 
  debugDescribeChildren() → List< DiagnosticsNode> 
- 
  Returns a list of DiagnosticsNode objects describing this node's
children.
  inherited
- 
  debugFillProperties(DiagnosticPropertiesBuilder properties) → void 
- 
  Add additional properties associated with the node.
  inherited
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode 
- 
  Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
  inherited
- 
  toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String 
- 
  A string representation of this object.
  inherited
- 
  toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String 
- 
  Returns a string representation of this node and its descendants.
  inherited
- 
  toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String 
- 
  Returns a one-line detailed description of the object.
  inherited
- 
  toStringShort() → String 
- 
  A short, textual description of this widget.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited