CameraState class abstract

Constructors

CameraState(CameraContext cameraContext)

Properties

analysisController AnalysisController?
no setter
cameraContext ↔ CameraContext
getter/setter pair
captureMode CaptureMode?
final
captureState MediaCapture?
no setter
captureState$ Stream<MediaCapture?>
Use this stream to listen for capture state
no setter
filter AwesomeFilter
no setter
filter$ Stream<AwesomeFilter>
no setter
filterSelectorOpened$ Stream<bool>
no setter
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
saveConfig SaveConfig?
no setter
sensorConfig SensorConfig
The sensor config allows you to
no setter
sensorConfig$ Stream<SensorConfig>
no setter

Methods

dispose() → void
Closes streams depending on the current state
getSensors() Future<SensorDeviceData>
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
previewSize() Future<PreviewSize>
setFilter(AwesomeFilter newFilter) Future<void>
setSensorType(SensorType type, String deviceId) → void
setState(CaptureMode captureMode) → void
Switch to a state between
switchCameraSensor({CameraAspectRatios? aspectRatio, double? zoom, FlashMode? flash, SensorType? type}) Future<void>
Switch camera from Sensors.BACK Sensors.front All states can switch this
textureId() Future<int?>
toggleFilterSelector() → void
toString() String
A string representation of this object.
inherited
when({OnVideoMode? onVideoMode, OnPhotoMode? onPhotoMode, OnPreparingCamera? onPreparingCamera, OnVideoRecordingMode? onVideoRecordingMode, OnPreviewMode? onPreviewMode, OnAnalysisOnlyMode? onAnalysisOnlyMode}) → dynamic

Operators

operator ==(Object other) bool
The equality operator.
inherited