playWhenReady property

bool playWhenReady

Implementation

bool get playWhenReady => _playWhenReady.value;
void playWhenReady=(bool value)

Implementation

set playWhenReady(bool value) {
  _playWhenReady.value = value;
  assert(_playerHandle != nullptr, 'player already disposed.');
  _bindings.lychee_player_set_play_when_ready(_playerHandle, value);
}