Store<State> class abstract

Inheritance

Constructors

Store(State initialState)

Properties

hashCode int
The hash code for this object.
no setterinherited
isClosed bool
Whether the object is closed.
no setteroverride
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
state → State
The current state.
no setterinherited
stream Stream<State>
The current stream of states.
no setterinherited

Methods

close() Future<void>
Closes the instance. This method should be called when the instance is no longer needed. Once close is called, the instance can no longer be used.
override
disembark<E>(Truck truck, EventListener<E> listener) → dynamic
emit(State state) → void
override
emitOnEach<T>(Stream<T> stream, {required State onData(T data), State onError(Object error, StackTrace stackTrace)?}) Future<void>
listen(void onData(State event)?, {Function? onError, void onDone()?, bool? cancelOnError}) StreamSubscription<State>
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onChange(Change<State> change) → void
onError(Object error, StackTrace stackTrace) → void
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited