LumenMenuButton<T> class

"⋮" button (or another icon) that opens an action menu anchored to it.

For cards, list tiles and app bars.

LumenMenuButton<String>(
  items: const <LumenMenuEntry<String>>[
    LumenMenuItem(value: 'edit', label: 'Editar', icon: Icons.edit),
    LumenMenuDivider(),
    LumenMenuItem(value: 'del', label: 'Excluir', destructive: true),
  ],
  onSelected: handle,
)
Inheritance

Constructors

LumenMenuButton({required List<LumenMenuEntry<T>> items, required ValueChanged<T>? onSelected, Key? key, IconData icon = Icons.more_vert_rounded, String? tooltip, Color? accentColor, T? initialValue, LumenIconButtonVariant variant = LumenIconButtonVariant.ghost, double size = 40, VoidCallback? onCanceled})
Creates the menu button.
const

Properties

accentColor → Color?
Accent override.
final
hashCode → int
The hash code for this object.
no setterinherited
icon → IconData
Button icon.
final
initialValue → T?
Value marked with a check in the menu.
final
items → List<LumenMenuEntry<T>>
Menu actions.
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onCanceled → VoidCallback?
Called when the menu closes without a choice.
final
onSelected → ValueChanged<T>?
Called with the value of the chosen action.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
size → double
Button side.
final
tooltip → String?
Button tooltip.
final
variant → LumenIconButtonVariant
Visual variant of the button.
final

Methods

build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget.
override
createElement() → StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited