LumenMenuButton<T> class
"⋮" button (or another icon) that opens an action menu anchored to it.
For cards, list tiles and app bars.
LumenMenuButton<String>(
items: const <LumenMenuEntry<String>>[
LumenMenuItem(value: 'edit', label: 'Editar', icon: Icons.edit),
LumenMenuDivider(),
LumenMenuItem(value: 'del', label: 'Excluir', destructive: true),
],
onSelected: handle,
)
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- LumenMenuButton
Constructors
-
LumenMenuButton({required List<
LumenMenuEntry< items, required ValueChanged<T> >T> ? onSelected, Key? key, IconData icon = Icons.more_vert_rounded, String? tooltip, Color? accentColor, T? initialValue, LumenIconButtonVariant variant = LumenIconButtonVariant.ghost, double size = 40, VoidCallback? onCanceled}) -
Creates the menu button.
const
Properties
- accentColor → Color?
-
Accent override.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- icon → IconData
-
Button icon.
final
- initialValue → T?
-
Value marked with a check in the menu.
final
-
items
→ List<
LumenMenuEntry< T> > -
Menu actions.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onCanceled → VoidCallback?
-
Called when the menu closes without a choice.
final
-
onSelected
→ ValueChanged<
T> ? -
Called with the value of the chosen action.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- size → double
-
Button side.
final
- tooltip → String?
-
Button tooltip.
final
- variant → LumenIconButtonVariant
-
Visual variant of the button.
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited