BezierEdge constructor

const BezierEdge({
  1. Key? key,
  2. required NodeSocketModel source,
  3. required NodeSocketModel target,
  4. required LukeEdgePainter painterBuilder(
    1. Offset source,
    2. Offset target,
    3. bool isAnimated,
    4. double dashAnimationSpeed,
    ),
  5. bool isAnimated = false,
  6. double dashAnimationSpeed = 1,
})

Implementation

const BezierEdge({
  super.key,
  required this.source,
  required this.target,
  required this.painterBuilder,
  this.isAnimated = false,
  this.dashAnimationSpeed = 1,
});