noise3 method
Implementation
@override
double noise3(double x, double y, double z) {
return generator.noise3(
(warpValue.noise3(-x * scaleValue, y * scaleValue, z * scaleValue) *
multiplier) +
x,
(warpValue.noise3(y * scaleValue, -z * scaleValue, x * scaleValue) *
multiplier) +
y,
(warpValue.noise3(z * scaleValue, x * scaleValue, -y * scaleValue) *
multiplier) +
z);
}