sc3 function

double sc3(
  1. double x,
  2. double z,
  3. double r,
  4. NoisePlane n,
)

Implementation

double sc3(double x, double z, double r, NoisePlane n) {
 return ((n.noise2(x + ((r * MAGIC[1]) - (r * MAGIC[0])), z + ((r * MAGIC[0]) + (r * MAGIC[1]))))
 +(n.noise2(x + ((r * MAGIC[5]) - (r * MAGIC[4])), z + ((r * MAGIC[4]) + (r * MAGIC[5]))))
 +(n.noise2(x + ((r * MAGIC[5]) - (r * MAGIC[6])), z + ((r * MAGIC[6]) + (r * MAGIC[5])))))*0.33333334;
  }