sc1 function
Implementation
double sc1(double x, double z, double r, NoisePlane n) {
return ((n.noise2(x + ((r * MAGIC[1]) - (r * MAGIC[0])), z + ((r * MAGIC[0]) + (r * MAGIC[1])))))*1.0;
}
double sc1(double x, double z, double r, NoisePlane n) {
return ((n.noise2(x + ((r * MAGIC[1]) - (r * MAGIC[0])), z + ((r * MAGIC[0]) + (r * MAGIC[1])))))*1.0;
}