noise3 method

  1. @override
double noise3(
  1. double x,
  2. double y,
  3. double z
)
override

Implementation

@override
double noise3(double x, double y, double z) {
  int xi = double2Long(x);
  int yi = double2Long(y);
  int zi = double2Long(z);
  return valCoord3D(seed, xi, yi, zi);
}