Transition class

Represents a transition to a new state type.

Transitions are reused internally to avoid allocating new objects for each state change. Do not call to more than once per transition.

Properties

hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
stateType → Type
The type of state being transitioned to.
no setter

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited