levelColors property

Map<Level, AnsiPen> levelColors
final

Implementation

static final levelColors = {
  Level.ALL: AnsiColor.grey(),
  Level.FINEST: AnsiColor.grey(),
  Level.FINER: AnsiColor.grey(),
  Level.FINE: AnsiColor.grey(),
  Level.CONFIG: AnsiColor.grey(),
  Level.INFO: AnsiColor.fg(12),
  Level.WARNING: AnsiColor.fg(208),
  Level.SEVERE: AnsiColor.fg(196),
  Level.SHOUT: AnsiColor.fg(199),
  Level.OFF: AnsiColor.none(),
};